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The Wonder of Science


K, 1st, 2nd, 3rd, 4th, 5th, 6th, 7th, 8th, 9th, 10th, 11th, 12th


Science, Engineering, Computer Science

Resource Type

  • Videos, 5 minutes, 37 seconds, CC, Subtitles

Regional Focus



YouTube Video

Interdependence of Science, Engineering, and Technology

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  • This video shows teachers how to explain the relationship between science, engineering, and technology to all grade levels. 
  • The video explains that scientific discoveries become knowledge, which informs the development of technology, and in turn, technology helps advance scientific understanding. Engineering helps design solutions to scientific issues and often assists in the development of technology as well. 
Teaching Tips


  • The video offers several examples that could be used in the classroom.
  • This video is helpful for teachers and students alike to understand the interplay between science, engineering, and technology. 

Additional Prerequisites

  • Students should understand the definition of technology. Often students think of "high tech" products as technology, but teachers can show students that non-digital items can be technology too.
  • Teachers may want to use concrete examples to demonstrate the nexus of science and engineering.


  • Students could come up with examples of how science can inform engineering and vice versa.
  • Teachers could use this video in a lesson on the nature of science or before an engineering design challenge.
Scientist Notes
This video presents an outlook on the nexus between science and engineering, and how they work together to drive the technology and knowledge needed to solve societal problems. This resource is recommended for teaching.
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      • K-ESS3-2. Ask questions to obtain information about the purpose of weather forecasting to prepare for, and respond to, severe weather.
    • LS4: Biological Evolution
      • MS-LS4-5. Gather and synthesize information about the technologies that have changed the way humans influence the inheritance of desired traits in organisms.
    • PS1: Matter and Its Interactions
      • MS-PS1-3. Gather and make sense of information to describe that synthetic materials come from natural resources and impact society.
    • PS2: Forces, Interactions, Motion, and Stability
      • 3-PS2-4. Define a simple design problem that can be solved by applying scientific ideas about magnets.
    • PS4: Waves and Their Applications in Technologies for Information Transfer
      • HS-PS4-5. Communicate technical information about how some technological devices use the principles of wave behavior and wave interactions with matter to transmit and capture information and energy.
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